Lessons from Gaming for Climate Wonks and Leaders -- Video

March 22, 2012 by Ellie Johnston

Games can help us ensure that climate and energy analysis gets used to make a difference. Last week at the Climate Prediction Applications Science Workshop in Miami, [Climate Interactive]( “Climate Interactive”) co-director Drew Jones, gave a keynote presentation to an audience of climate analysts, many who are working to communicate the massive amount of climate data to the public.

In Drew’s speech below, he draws out the key things that we are learning from games, like Angry Birds, Farmville, World of Warcraft, and the existing efforts to integrate climate change into games. Also included in this presentation, but left out of the video, was a condensed version of the World Climate Exercise, a game that Climate Interactive has developed to help people explore the complex dynamics encountered at the international climate change negotiations.